explore

仓库创建 2026年4月30日最近提交 3 天前SkillHot 收录 20 天前
▸ 精选理由

快速验证 2-4 个想法的可行性,适合早期概念筛选。

这个 Skill 做什么

对多个游戏创意做快速原型与轻量评估,产出比较报告供决策。

对 2–4 个游戏创意做快速原型和轻量评估,输出对比报告帮你决定要不要继续开发或选哪个流程(如 Hybrid 或更正式的 OCGS)。适合概念阶段想先验证可玩性、成本和可行性时使用。特点是节省时间和资源,快速试错并给出决策依据,不会把你锁定进后续复杂流程。

▸ 展开 SKILL.md 英文原文

Pre-workflow rapid prototyping for exploring multiple game ideas before committing to a development workflow. Produces lightweight reports with no workflow commitment.

研究检索原型探索创意验证通用
65
Stars
7
Forks
40
仓库内 Skill
+9
7 日增星
安装 / 使用
给你的 Agent 一句话(通用)
帮我安装这个 skill:https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/explore/SKILL.md
或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/explore/SKILL.md"
SKILL.MD 节选查看完整文件 ↗
## Overview

This skill is the **pre-workflow exploration lane**. Use it when you have one or more rough game ideas and want to validate them before choosing between the Hybrid workflow (lean, iterative) or the Full OCGS workflow (formal, structured).

**When to use `/explore`:**
- You have 2-4 rough ideas and want to feel them out before committing
- You are not sure if your concept is fun, feasible, or scoped correctly
- You want to avoid formal process overhead until you know what you're making

**When NOT to use `/explore`:**
- You already know your game and are ready to build → use `/start` directly
- You are in the middle of production → use `/prototype` or `/hybrid-prototype`
- You ne
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