estimate
仓库创建 2026年4月30日最近提交 3 天前SkillHot 收录 21 天前
▸ 精选理由
结合历史与风险给出可操作的估算,便于排期与资源决策。
这个 Skill 做什么
基于复杂度、依赖、历史产能与风险因素给出结构化的任务估算与置信度。
把任务拆成可量化的工时与人力估算,综合考虑复杂度、外部依赖、团队历史产能和风险因素,同时给出置信度区间以表明估算可靠性。会先读取项目上下文(例如 AGENTS.md 和相关设计文档),如果任务描述太模糊会先回问以避免误估。输出结构化的时间/人力块、风险假设和优先级建议,适合冲刺规划、排期和资源分配时使用。
▸ 展开 SKILL.md 英文原文
Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels.
65
Stars
7
Forks
40
仓库内 Skill
+9
7 日增星
安装 / 使用
给你的 Agent 一句话(通用)
帮我安装这个 skill:https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/estimate/SKILL.md或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/estimate/SKILL.md"SKILL.MD 节选查看完整文件 ↗
## Phase 1: Understand the Task Read the task description from the argument. If the description is too vague to estimate meaningfully, ask for clarification before proceeding. Read AGENTS.md for project context: tech stack, coding standards, architectural patterns, and any estimation guidelines. Read relevant design documents from `design/gdd/` if the task relates to a documented feature or system. --- ## Phase 2: Scan Affected Code Identify files and modules that would need to change: - Assess complexity (size, dependency count, cyclomatic complexity) - Identify integration points with other systems - Check for existing test coverage in the affected areas - Read past sprint data from
via SKILL·HOT · 数据来自 GitHub 公开信息 · 原文版权归作者所有