estimate

仓库创建 2026年4月30日最近提交 3 天前SkillHot 收录 21 天前
▸ 精选理由

结合历史与风险给出可操作的估算,便于排期与资源决策。

这个 Skill 做什么

基于复杂度、依赖、历史产能与风险因素给出结构化的任务估算与置信度。

把任务拆成可量化的工时与人力估算,综合考虑复杂度、外部依赖、团队历史产能和风险因素,同时给出置信度区间以表明估算可靠性。会先读取项目上下文(例如 AGENTS.md 和相关设计文档),如果任务描述太模糊会先回问以避免误估。输出结构化的时间/人力块、风险假设和优先级建议,适合冲刺规划、排期和资源分配时使用。

▸ 展开 SKILL.md 英文原文

Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels.

开发编程工时估算风险评估置信度通用
65
Stars
7
Forks
40
仓库内 Skill
+9
7 日增星
安装 / 使用
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帮我安装这个 skill:https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/estimate/SKILL.md
或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/estimate/SKILL.md"
SKILL.MD 节选查看完整文件 ↗
## Phase 1: Understand the Task

Read the task description from the argument. If the description is too vague to estimate meaningfully, ask for clarification before proceeding.

Read AGENTS.md for project context: tech stack, coding standards, architectural patterns, and any estimation guidelines.

Read relevant design documents from `design/gdd/` if the task relates to a documented feature or system.

---

## Phase 2: Scan Affected Code

Identify files and modules that would need to change:

- Assess complexity (size, dependency count, cyclomatic complexity)
- Identify integration points with other systems
- Check for existing test coverage in the affected areas
- Read past sprint data from
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