create-architecture
仓库创建 2026年4月30日最近提交 3 天前SkillHot 收录 20 天前
▸ 精选理由
为开发前提供可执行的技术蓝图和落地指引。
▸ 风险提示
依赖仓库多处文档,需相应访问权限
这个 Skill 做什么
汇总 GDD、ADR 与引擎参考文档,生成完整的主架构蓝图。
把所有 GDD、系统索引、已有 ADR 和引擎参考资料逐节汇总,产出完整的主架构蓝图,保证在写代码前有一份可执行的技术方案。用在进入开发前的架构定稿阶段,尤其要验证与当前引擎版本的兼容性。特色是逐章引导、识别知识盲点并对照引擎版本给出校验,避免边写边修的大坑。
▸ 展开 SKILL.md 英文原文
Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a complete architecture blueprint before any code is written. Engine-version-aware: flags knowledge gaps and validates decisions against the pinned engine version.
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仓库内 Skill
+9
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安装 / 使用
给你的 Agent 一句话(通用)
帮我安装这个 skill:https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/create-architecture/SKILL.md或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/create-architecture/SKILL.md"SKILL.MD 节选查看完整文件 ↗
# Create Architecture This skill produces `docs/architecture/architecture.md` — the master architecture document that translates all approved GDDs into a concrete technical blueprint. It sits between design and implementation, and must exist before sprint planning begins. **Distinct from `/architecture-decision`**: ADRs record individual point decisions. This skill creates the whole-system blueprint that gives ADRs their context. Resolve the review mode (once, store for all gate spawns this run): 1. If `--review [full|lean|solo]` was passed → use that 2. Else read `production/review-mode.txt` → use that value 3. Else → default to `lean` See `docs/framework/director-gates.md` for the full
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