architecture-review
仓库创建 2026年4月30日最近提交 3 天前SkillHot 收录 21 天前
▸ 精选理由
自动化发现架构覆盖缺口与跨决策冲突,适合大型游戏项目把关。
这个 Skill 做什么
校验项目架构与所有GDD的一致性,生成需求-决策追溯矩阵并检测覆盖/冲突。
把所有 GDD 的技术需求与 ADR 决策逐条对齐,生成可查的追溯矩阵,检测覆盖缺口、ADR 冲突和引擎兼容性问题,并给出 PASS/CONCERNS/FAIL 的结论。适合在技术准备、架构评审或进入 Pre-Production 前作为质量闸门使用。特点是把设计需求和架构决策串联起来,能找出缺失的决策或相互矛盾的地方。
▸ 展开 SKILL.md 英文原文
Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.
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给你的 Agent 一句话(通用)
帮我安装这个 skill:https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/architecture-review/SKILL.md或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/striderZA/OpenCodeGameStudios/master/.agents/skills/architecture-review/SKILL.md"SKILL.MD 节选查看完整文件 ↗
# Architecture Review The architecture review validates that the complete body of architectural decisions covers all game design requirements, is internally consistent, and correctly targets the project's pinned engine version. It is the quality gate between Technical Setup and Pre-Production. **Argument modes:** - **No argument / `full`**: Full review — all phases - **`coverage`**: Traceability only — which GDD requirements have no ADR - **`consistency`**: Cross-ADR conflict detection only - **`engine`**: Engine compatibility audit only - **`single-gdd [path]`**: Review architecture coverage for one specific GDD - **`rtm`**: Requirements Traceability Matrix — extends the standard matrix
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