3d-games-v3

仓库创建 2026年3月26日最近提交 20 天前SkillHot 收录 21 天前
▸ 精选理由

基于上游包,便于复用示例与支持文件。

这个 Skill 做什么

提供3D游戏开发的工作流与实践要点(渲染、着色器、物理等)。

覆盖 3D 游戏开发的关键流程和实战要点:渲染、着色器、物理、相机设置与性能优化,帮你从架构设计到细节调优把关。适用于实现玩法、解决渲染或物理问题以及跨团队交接的场景,并保留上游工作流与支持文件以便复用。特点是把复杂的实时 3D 技术拆成可操作的步骤,更容易落地实施。

▸ 展开 SKILL.md 英文原文

3D Game Development workflow skill. Use this skill when the user needs 3D game development principles. Rendering, shaders, physics, cameras and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

开发编程游戏开发3D工作流通用
96
Stars
24
Forks
40
仓库内 Skill
+25
7 日增星
安装 / 使用
给你的 Agent 一句话(通用)
帮我安装这个 skill:https://raw.githubusercontent.com/diegosouzapw/awesome-omni-skills/main/skills_omni/3d-games-v3/SKILL.md
或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/diegosouzapw/awesome-omni-skills/main/skills_omni/3d-games-v3/SKILL.md"
SKILL.MD 节选查看完整文件 ↗
# 3D Game Development

## Overview

This public intake copy packages `plugins/antigravity-bundle-indie-game-dev/skills/game-development/3d-games` from `https://github.com/sickn33/antigravity-awesome-skills` into the native Omni Skills editorial shape without hiding its origin.

Use it when the operator needs the upstream workflow, support files, and repository context to stay intact while the public validator and private enhancer continue their normal downstream flow.

This intake keeps the copied upstream files intact and uses the `external_source` block in `metadata.json` plus `ORIGIN.md` as the provenance anchor for review.

# 3D Game Development > Principles for 3D game systems. ---

Imp
via SKILL·HOT · 数据来自 GitHub 公开信息 · 原文版权归作者所有