2d-games

仓库创建 2026年3月26日最近提交 20 天前SkillHot 收录 21 天前
▸ 精选理由

已整合上游资料,便于移植与交接。

这个 Skill 做什么

提供2D游戏开发的工作流与实践要点(精灵、地图、物理等)。

把 2D 游戏开发的关键实践说清楚:sprites、tilemaps、碰撞物理、相机跟随、地图分层和性能要点,讲实现流程和常见坑。适合在做关卡设计、角色控制或把原型做成可发布版本时参考。特点是实用导向,既关注技术实现也关注资产和流程管理。

▸ 展开 SKILL.md 英文原文

2D Game Development workflow skill. Use this skill when the user needs 2D game development principles. Sprites, tilemaps, physics, camera and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

开发编程游戏开发2D精灵/瓦片通用
96
Stars
24
Forks
40
仓库内 Skill
+25
7 日增星
安装 / 使用
给你的 Agent 一句话(通用)
帮我安装这个 skill:https://raw.githubusercontent.com/diegosouzapw/awesome-omni-skills/main/skills_omni/2d-games/SKILL.md
或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/diegosouzapw/awesome-omni-skills/main/skills_omni/2d-games/SKILL.md"
SKILL.MD 节选查看完整文件 ↗
# 2D Game Development

## Overview

This public intake copy packages `plugins/antigravity-awesome-skills-claude/skills/game-development/2d-games` from `https://github.com/sickn33/antigravity-awesome-skills` into the native Omni Skills editorial shape without hiding its origin.

Use it when the operator needs the upstream workflow, support files, and repository context to stay intact while the public validator and private enhancer continue their normal downstream flow.

This intake keeps the copied upstream files intact and uses `metadata.json` plus `ORIGIN.md` as the provenance anchor for review.

# 2D Game Development > Principles for 2D game systems. ---

Imported source sections that did 
via SKILL·HOT · 数据来自 GitHub 公开信息 · 原文版权归作者所有