2d-games-v2
仓库创建 2026年3月26日最近提交 20 天前SkillHot 收录 21 天前
▸ 精选理由
适合需要标准化2D开发流程的团队参考。
这个 Skill 做什么
提供2D游戏开发的工作流与实践要点(精灵、地图、物理等)。
聚焦 2D 游戏开发的实用流程:精灵(sprites)、瓦片地图(tilemaps)、碰撞与物理、相机与资源组织等常见问题和解决办法。适合做关卡编辑、性能优化或把设计稿快速落成可运行原型时使用,并保留上游工作文件方便交接。特点是把 2D 开发的细节拆成一步步的实践建议,利于新手快速上手和团队复用。
▸ 展开 SKILL.md 英文原文
2D Game Development workflow skill. Use this skill when the user needs 2D game development principles. Sprites, tilemaps, physics, camera and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
96
Stars
24
Forks
40
仓库内 Skill
+25
7 日增星
安装 / 使用
给你的 Agent 一句话(通用)
帮我安装这个 skill:https://raw.githubusercontent.com/diegosouzapw/awesome-omni-skills/main/skills_omni/2d-games-v2/SKILL.md或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/diegosouzapw/awesome-omni-skills/main/skills_omni/2d-games-v2/SKILL.md"SKILL.MD 节选查看完整文件 ↗
# 2D Game Development ## Overview This public intake copy packages `plugins/antigravity-awesome-skills/skills/game-development/2d-games` from `https://github.com/sickn33/antigravity-awesome-skills` into the native Omni Skills editorial shape without hiding its origin. Use it when the operator needs the upstream workflow, support files, and repository context to stay intact while the public validator and private enhancer continue their normal downstream flow. This intake keeps the copied upstream files intact and uses `metadata.json` plus `ORIGIN.md` as the provenance anchor for review. # 2D Game Development > Principles for 2D game systems. --- Imported source sections that did not map
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