drive-motivation
适合产品经理与HR,改善长期参与与内驱力。
用AMP(自主、精通、目的)设计激励体系提升参与度。
用 AMP(Autonomy、Mastery、Purpose)构建激励体系,侧重内在动机而不是奖励惩罚,适用于修复失败的游戏化设计或提升团队/用户参与度。适合团队不投入、奖励不起作用或想做可持续进步系统时用。特点是把自主性、精进感和目标感当核心,设计出更持久、更有意义的激励路径。
▸ 展开 SKILL.md 英文原文
Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isnt working", "rewards arent working", "autonomy", "mastery", "purpose-driven", "my team is disengaged", or "how do I motivate people". Also trigger when designing onboarding progression, fixing broken gamification, or building team structures that sustain high performance. Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.
帮我安装这个 skill:https://raw.githubusercontent.com/wondelai/skills/main/drive-motivation/SKILL.mdcurl -fsSL "https://raw.githubusercontent.com/wondelai/skills/main/drive-motivation/SKILL.md"# Drive Motivation Framework Design motivation systems for products, teams, and organizations using the science of intrinsic motivation. ## Core Principle **The secret to high performance isn't rewards and punishment — it's the deeply human need to direct our own lives, learn and create new things, and do better for ourselves and our world.** For any task requiring even rudimentary cognitive effort, external rewards either don't work or actively worsen performance. Intrinsic motivation — Autonomy, Mastery, Purpose (AMP) — drives lasting engagement. ## Scoring **Goal: 10/10.** Score any motivation system (product features, team incentives, gamification, engagement loops) against the [Qui