muapi-ai-fight-scene
仓库创建 2023年5月25日最近提交 2 天前SkillHot 收录 20 天前
▸ 精选理由
能快速产出紧张节奏的动作序列,利于短片与概念分镜迭代。
▸ 风险提示
调用第三方模型并可能生成暴力画面,需注意合规与上传素材风险。
这个 Skill 做什么
生成高切密度动作/打斗短片:4×4 分镜图驱动 Seedance 图到视频流程。
为了做高切密度的动作片,把分镜画成 4×4 的 16 格故事板,然后用 Seedance 的图到视频流程把每格都做成独立小镜头,合成成节奏紧凑的短片。适合需要快速、多镜头切换的打斗或动作短片制作。特点是用预绘分镜强制模型遵循镜头节奏,能在短时长内产出大量切点。
▸ 展开 SKILL.md 英文原文
Generate a high-cut-density action / fight scene by first composing a 16-cell storyboard image, then driving Seedance 2.0 image-to-video off that storyboard. Stacks GPT-Image-2 (character sheet + storyboard), Nano-Banana-2 (environment concept), and Seedance 2.0 i2v.
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安装 / 使用
给你的 Agent 一句话(通用)
帮我安装这个 skill:https://raw.githubusercontent.com/SamurAIGPT/Generative-Media-Skills/main/library/motion/ai-fight-scene/SKILL.md或 curl 直取 SKILL.md
curl -fsSL "https://raw.githubusercontent.com/SamurAIGPT/Generative-Media-Skills/main/library/motion/ai-fight-scene/SKILL.md"SKILL.MD 节选查看完整文件 ↗
# AI Fight Scene Generator **Generate a high-cut-density action / fight scene by first composing a 16-cell storyboard image, then driving Seedance 2.0 image-to-video off that storyboard.** The core idea: **action tension comes from cut density, not single-shot quality.** Forcing the video model to follow a pre-drawn 4×4 storyboard grid gives you 16 distinct shots in a 15-second clip — landing punches, reverse angles, ECUs, whip-pans — that no t2v prompt could choreograph on its own. ## Inputs | Name | Type | Required | Default | Description | |:---|:---|:---|:---|:---| | `character_description` | text | yes | — | Full physical description of the fighter(s). Asymmetric details (eye colour
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